# AetherMoore Humanization Pass Checklist

Humanization is not surface noise. It is scene truth.

## Thought Path

- Does the character arrive at the thought from something they saw, heard, wanted, feared, or avoided?
- Does the thought move sideways like a real mind, or does it land as a clean essay sentence?
- Can one polished line be replaced by a physical action?

## Dialogue

- Does each speaker want something different?
- Are there interruptions, evasions, wrong answers, or small practical actions?
- Is the scene overusing yes/no one-word volleys?
- Is a repeated line being protected for the payoff, or spent too often?

## Body And Object Work

- Is the body doing something specific?
- Does food, money, weather, clothing, lighting, or a room object change the scene pressure?
- Does the character notice what they would actually notice?

## Ending Check

- Does the scene end because the pressure changed?
- If it ends on a quotable line, has that move been earned?
- Could the stronger ending be an action, a sound, an object, or an unanswered practical problem?
